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    Micron Crucial T710 SSD 玩家開箱體驗分享

    進入疾速前進! 快速邁向終局勝利 使用 Crucial® T710 Gen5 NVMe® ...

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    [XF] PowerColor HD 2900XT (ATI 給 NVIDIA 的反擊!)

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    1#
    hicookie 發表於 2007-5-22 13:04:14 | 只看該作者 回帖獎勵 |倒序瀏覽 |閱讀模式
    PowerColor HD 2900XT 512MB 512Bit DDR3
           

    記憶體 & 頻寬---512MB MB GDDR3 / 512bit
    晶片核心時脈----740 MHz
    記憶體時脈-------825 MHz x 2
    輸出----------------DVIx2/ HDMI
    匯流排介面-------PCIE
    像素管線----------320 stream processing units
    Direct X 10
    TV 轉接頭--------S-Vide


        *  700 million transistors on 80nm HS fabrication process
        * 512-bit 8-channel GDDR3 memory interface
        * Ring Bus Memory Controller
              o Fully distributed design with 1024-bit internal ring bus for memory reads and writes
              o Optimized for high performance HDR (High Dynamic Range) rendering at high display resolutions
        * Unified Superscalar Shader Architecture
              o 320 stream processing units
                    + Dynamic load balancing and resource allocation for vertex, geometry, and pixel shaders
                    + Common instruction set and texture unit access supported for all types of shaders
                    + Dedicated branch execution units and texture address processors
              o 128-bit floating point precision for all operations
              o Command processor for reduced CPU overhead
              o Shader instruction and constant caches
              o Up to 80 texture fetches per clock cycle
              o Up to 128 textures per pixel
              o Fully associative multi-level texture cache design
              o DXTC and 3Dc+ texture compression
              o High resolution texture support (up to 8192 x 8192)
              o Fully associative texture Z/stencil cache designs
              o Double-sided hierarchical Z/stencil buffer
              o Early Z test, Re-Z, Z Range optimization, and Fast Z Clear
              o Lossless Z & stencil compression (up to 128:1)
              o Lossless color compression (up to 8:1)
              o 8 render targets (MRTs) with anti-aliasing support
              o Physics processing support
        * Full support for Microsoft® DirectX® 10.0
              o Shader Model 4.0
              o Geometry Shaders
              o Stream Output
              o Integer and Bitwise Operations
              o Alpha to Coverage
              o Constant Buffers
              o State Objects
              o Texture Arrays
        * Dynamic Geometry Acceleration
              o High performance vertex cache
              o Programmable tessellation unit
              o Accelerated geometry shader path for geometry amplification
              o Memory read/write cache for improved stream output performance
        * Anti-aliasing features
              o Multi-sample anti-aliasing (up to 8 samples per pixel)
              o Up to 24x Custom Filter Anti-Aliasing (CFAA) for improved quality
              o Adaptive super-sampling and multi-sampling
              o Temporal anti-aliasing
              o Gamma correct
              o Super AA (CrossFire™ configurations only)
              o All anti-aliasing features compatible with HDR rendering
        * Texture filtering features
              o 2x/4x/8x/16x high quality adaptive anisotropic filtering modes (up to 128 taps per pixel)
              o 128-bit floating point HDR texture filtering
              o Bicubic filtering
              o sRGB filtering (gamma/degamma)
              o Percentage Closer Filtering (PCF)
              o Depth & stencil texture (DST) format support
              o Shared exponent HDR (RGBE 9:9:9:5) texture format support
        * CrossFire™ Multi-GPU Technology
              o Scale up rendering performance and image quality with 2 or more GPUs
              o Integrated compositing engine
              o High performance dual channel interconnect
        * ATI Avivo™ HD Video and Display Platform
              o Two independent display controllers
                    + Drive two displays simultaneously with independent resolutions, refresh rates, color controls and video overlays for each display
                    + Full 30-bit display processing
                    + Programmable piecewise linear gamma correction, color correction, and color space conversion
                    + Spatial/temporal dithering provides 30-bit color quality on 24-bit and 18-bit displays
                    + High quality pre- and post-scaling engines, with underscan support for all display outputs
                    + Content-adaptive de-flicker filtering for interlaced displays
                    + Fast, glitch-free mode switching
                    + Hardware cursor
              o Two integrated dual-link DVI display outputs
                    + Each supports 18-, 24-, and 30-bit digital displays at all resolutions up to 1920x1200 (single-link DVI) or 2560x1600 (dual-link DVI)1
                    + Each includes a dual-link HDCP encoder with on-chip key storage for high resolution playback of protected content2
              o Two integrated 400 MHz 30-bit RAMDACs
                    + Each supports analog displays connected by VGA at all resolutions up to 2048x15363
              o HDMI output support
                    + Supports all display resolutions up to 1920x10801
                    + Integrated HD audio controller with multi-channel (5.1) AC3 support, enabling a plug-and-play cable-less audio solution
              o Integrated AMD Xilleon™ HDTV encoder
                    + Provides high quality analog TV output (component/S-video/composite)
                    + Supports SDTV and HDTV resolutions
                    + Underscan and overscan compensation
              o HD decode acceleration for H.264/AVC, VC-1, DivX and MPEG-2 video formats
                    + Flawless DVD, HD DVD, and Blu-ray™ playback
                    + Motion compensation and IDCT (Inverse Discrete Cosine Transformation)
              o HD video processing
                    + Advanced vector adaptive per-pixel de-interlacing
                    + De-blocking and noise reduction filtering
                    + Edge enhancement
                    + Inverse telecine (2:2 and 3:2 pull-down correction)
                    + Bad edit correction
                    + High fidelity gamma correction, color correction, color space conversion, and scaling
              o MPEG-2, MPEG-4, DivX, WMV9, VC-1, and H.264/AVC encoding and transcoding
              o Seamless integration of pixel shaders with video in real time
              o VGA mode support on all display outputs
        * PCI Express x16 bus interface
        * OpenGL 2.0 support

    1 Some custom resolutions require user configuration
    2 HDCP support for playback of protected content requires connection to a HDCP capable display
























    2#
    guava54 發表於 2007-5-22 17:21:18 | 只看該作者
    提示: 作者被禁止或刪除 內容自動屏蔽
    3#
    Albert 發表於 2007-5-22 17:37:54 | 只看該作者
    一次兩片......
    期待測試嚕~~:)...
    4#
    hyde211 發表於 2007-5-22 17:59:07 | 只看該作者
    要  CrossFire  了嗎??

    哈哈!應該會很強!
    5#
    湖太郎 發表於 2007-5-22 19:36:43 | 只看該作者
    原帖由 guava54 於 2007-5-22 17:21 發表
    我有一點不了解,
    現在市面上所謂的HDMI Output Support,都是指DVI轉HDMI接頭嗎?
    沒有原生的HDMI接口嗎?(只是想要了解一下未來的趨勢會是如何)


    的確有單以DVI轉HDMI的偽物

    但是ATI的R600 GPU(也就是這片HD 2900XT所用的)是真的內建HDMI輸出
    接上轉接頭後即會使用原生HDMI輸出
    而非使用轉接頭轉換訊號
    6#
     樓主| hicookie 發表於 2007-5-22 20:08:30 | 只看該作者
    原帖由 湖太郎 於 2007-5-22 19:36 發表


    的確有單以DVI轉HDMI的偽物

    但是ATI的R600 GPU(也就是這片HD 2900XT所用的)是真的內建HDMI輸出
    接上轉接頭後即會使用原生HDMI輸出
    而非使用轉接頭轉換訊號 ...


    音源及影像都一體合成
    7#
     樓主| hicookie 發表於 2007-5-23 02:01:53 | 只看該作者

    Default Clcok - Single Card 2900XT IN 3DMARK

    NIVDIA 應該要更謹慎了
    R600的實力真的不錯,在預設值下,沒有TWEAK及LOD調整
    在 FUTUREMARK 表現下已經讓 NVIDIA 高階卡汗顏了…
    內建HDMI (顯像及音效輸出) 加上迷人的價格,2900XT 真是好物!

    Default Clcok - Single Card 2900XT IN 3DMARK

    測試設備:
    X6800 Stock 2.93G 11x267
    DDRII 800 3.3.3.1 512MBX2
    ASUS P5WDG2-WS-PRO (975X)
    PowerColor HD 2900XT Default (743/828) - SINGLE CARD
    ZIPPY850W
    WINDOWS XP SP2 (NO Tweaking)

    3DMARK 05 - 18260


    3DMARK03 - 37721


    3DMARK06 - 10804
    8#
     樓主| hicookie 發表於 2007-5-23 03:07:57 | 只看該作者

    Default Clcok - CrossFire 2900XT IN 3DMARK

    Default Clcok - CrossFire 2900XT IN 3DMARK

    測試設備:
    X6800 Stock 2.93G 11x267
    DDRII 800 3.3.3.1 512MBX2
    ASUS P5WDG2-WS-PRO (975X)
    PowerColor HD 2900XT Default (743/828) - CrossFire
    ZIPPY850W
    WINDOWS XP SP2 (NO Tweaking)

    3DMARK05 - 19561


    3DMARK03 - 61941


    3DMARK06 - 13892
    9#
     樓主| hicookie 發表於 2007-5-23 04:28:30 | 只看該作者

    DeFault VGA CrossFire 2900XT CPU OC 3.6G IN 3DMARK

    DeFault VGA Clock - CrossFire - 2900XT CPU OC 3.6G IN 3DMARK

    測試設備:
    X6800 Stock 2.93G @ 3.6G 9X400
    DDRII 800 3.3.3.1 512MBX2
    ASUS P5WDG2-WS-PRO (975X)
    PowerColor HD 2900XT Default (743/828) - CrossFire
    ZIPPY850W
    WINDOWS XP SP2 (NO Tweaking)

    3DMARK05 - 23771


    3DMARK03 - 64762


    3DMARK06 - 16319
    10#
    湖太郎 發表於 2007-5-23 05:07:09 | 只看該作者
    CrossFire後 X6800 oc 3.6G 都餵不飽的樣子
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